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Tutorials Make an asian Victoria 4The wonderful sculpting brushes let you modify V4's shape to change her into an Asian woman. Move the chin, stretch the nose, rotate the eyes... and she is completely different. Use QUIDAM morphs in 3D Studio MAXDiscover how to use the morphs of a QUIDAM model in 3D Studio MAX.
Customize the texture of your modelsModify the texture of a piece of cloth, add a scar on a face, a tatoo... it's all very simple!
See how to customize easily the texture of your models by exporting them to 2D retouching software such as Photoshop. Give skeleton + skinning to an OBJ modelImport an exterior OBJ character and from scratch connect it a skeleton and edit the skinning weights. Animate a character in 3D Studio Max - Part 1/2Adapt easily 3D Studio Max biped to animate a character created in QUIDAM.
Animate a character in 3D Studio Max - Part 2/2Adapt easily 3D Studio Max biped to animate a character created in QUIDAM.
Retouch skeleton and skinningRetouch a character exported from QUIDAM to refine its skeleton and its skinning weights. Transfer skinningTranspose the skinning of an existing QUIDAM's character onto your external character (in OBJ format). What are the Low Poly features?After a quick introduction to QUIDAM's main features, discover in this video the specific interest of the Low Poly features. Basic mesh structure edition, adjustment of the Low Poly control mesh to the look of its high resolution subdivided counterpart, tools to accentuate and relax the 3D forms... Lock a selectionTo displace a group of points or faces independently you just have to select the group and to lock the selection. In this tutorial, discover how to lock the upper teeth to move them forward in the mouth. |
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